IMMERSIVE TECHNOLOGY DEVELOPER | [G915]

Bebeegameengine


The role of a 3D Reconstruction and Game Engine Specialist is to develop and optimize Gaussian splatting and neural reconstruction pipelines for synthetic data generation and real-world event reconstruction. - Develop high-performance software solutions using Unity and Unreal Engine. - Collaborate with cross-functional teams to create photorealistic simulations and digital twin environments for various industries. - Work closely with technical artists and developers to implement cutting-edge technologies in real-time environments. - Contribute to research and development efforts to enhance the fidelity and scalability of 3D and AI-driven solutions. This position requires strong expertise in Gaussian splatting, neural reconstruction, and related 3D data techniques. Proficiency with Unity and/or Unreal Engine is essential. Experience with simulation or digital twin development is highly valued. Key Responsibilities 1. Develop and maintain high-quality 3D reconstruction and game engine pipelines. 2. Implement advanced graphics techniques using Unity and Unreal Engine. 3. Work collaboratively with teams to design and deliver immersive applications. The ideal candidate will have a strong background in computer science, mathematics, and programming. Strong problem-solving skills, attention to detail, and excellent communication skills are also required. Benefits - Opportunity to work on cutting-edge projects and technologies. - Collaborative and dynamic work environment. - Professional growth and development opportunities. Please note that this is an entry-level position, and the seniority level is not specified in the job description. However, it is likely that the company is seeking a junior-level candidate with relevant experience and skills.

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