GAMEPLAY PROGRAMMER

40.000.000 - 80.000.000


Minimum Requirements: Skilled in vector mathematics for 3D video games. Knowledge in Artificial Intelligence Multiplayer Networking or Character Animation systems for video games. Knowledge in Shader programming (GLSL, HLSL). Responsibilities: Responsible for any aspect of game mechanics programming, from prototype to full implementation. Write clear, maintainable and portable C++ code. Ability to work in a team. Bonus: To have completed the following course on Udemy: Unreal Engine C++ The Ultimate Game Developer Course | Udemy (UE4 ???? , UE5 ???? ) Verbal and written communication in English. Experience in development for Xbox and PlayStation consoles. #J-18808-Ljbffr

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