Job Description: We are seeking a skilled and experienced 3D character artist to create diverse organic assets, including characters and animated props. The ideal candidate will have extensive knowledge of human and animal anatomy, as well as proficiency in 3D packages like Maya and Blender. The successful applicant will be responsible for defining project pipelines, assisting junior team members, completing estimations, and documenting processes. They will also need to stay up-to-date with the latest industry trends and technologies. Required Skills and Qualifications: - Proficiency in 3D packages like Maya and Blender - Experience with Substance Painter - Knowledge of Unreal or Unity engines - Strong understanding of mesh topology and human anatomy - Knowledge of other lifeforms' anatomy - Background in 2D art and ability to create without a concept - Capability to achieve visual goals and styles without fully defined blueprints - Understanding of art creation pipelines, asset exporting, and workflow automation - Excellent communication, reporting, and documentation skills Benefits: - Permanently remote position - Opportunity to work with diverse pipelines and styles on engaging projects - Part of an international group with global offices - Career growth and development opportunities - Collaborate with a multicultural, fast-paced team - Ongoing training and self-improvement - Flexible working hours - Inclusive culture and open communication Additional Details: - Seniority Level: Mid-Senior level - Employment Type: Full-time - Job Functions: Design, Art/Creative, IT - Industries: IT Services and Consulting