ART DIRECTOR

40.000.000 - 80.000.000


Direct message the job poster from Supernova Games Art Director As the Art Director, you will play a pivotal role in shaping the visual direction and artistic integrity of our games. This is an exciting opportunity to lead a team of artists, collaborate with cross-functional teams, and create immersive and visually stunning gaming experiences. Responsibilities: Establish and Execute Artistic Vision: Define and communicate a cohesive artistic vision that aligns with the game's overall design and narrative direction. Lead the team in translating concepts into visually compelling and consistent art styles, ensuring the highest quality standards are met. Team Leadership and Management: Provide guidance, mentorship, and constructive feedback to a team of artists, including concept artists, 3D modelers, animators, and UI/UX designers. Foster a positive and collaborative work environment that encourages creativity, growth, and professional development. Artistic Direction and Style Guides: Develop style guides, mood boards, and visual references to maintain a consistent art direction across all aspects of the game. Collaborate closely with the game design and production teams to ensure the art supports and enhances gameplay mechanics and user experience. Collaboration and Communication: Work closely with cross-functional teams, including game designers, programmers, sound designers, and writers, to integrate art assets seamlessly into the game. Clearly communicate the artistic vision and provide feedback to ensure alignment and cohesiveness across all disciplines. Quality Assurance: Set and maintain high standards for visual quality and artistic excellence throughout the development process. Conduct regular reviews and playtests to identify areas for improvement and ensure that the final product meets or exceeds the studio's artistic goals. Industry and Artistic Trends: Stay up-to-date with industry trends, emerging technologies, and artistic advancements. Research and analyze competitor games and benchmark against industry leaders to identify opportunities for innovation and improvement. Requirements: Proven Experience: Minimum of 7+ years of experience as an Art Director or a similar leadership role in the game development industry, preferably with a focus on AAA or high-quality games. Strong Artistic Portfolio: Showcase a diverse range of artistic styles and a strong understanding of visual storytelling. Demonstrate proficiency in 2D and 3D art, including concept art, character design, environment design, and UI/UX design. Leadership and Management Skills: Experience leading and managing a team of artists, providing clear direction, and fostering a collaborative and inclusive work environment. Strong communication and interpersonal skills to effectively work with cross-functional teams. Technical Proficiency: Proficiency with industry-standard art tools, software, and game engines (e.g., Photoshop, Maya, Unity, Unreal Engine). Familiarity with current game development pipelines and processes. Creative Vision and Problem-Solving: Ability to think critically, solve complex visual problems, and make informed decisions that align with the overall game design and project constraints. Passion for Gaming: Deep appreciation and understanding of the gaming industry, its trends, and the ability to analyze and apply them creatively. Bachelor's Degree: A degree in Fine Arts, Game Design, Computer Animation, or a related field is preferred but not mandatory. Equivalent professional experience will also be considered. Apply now with your portfolio and CV to be considered for this exciting role as an Art Director. Seniority level Not Applicable Employment type Contract Job function Design, Art/Creative, and Information Technology Industries Software Development and Computer Games #J-18808-Ljbffr

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