**Our company** Australia’s leading urban and infrastructure planning company. For 20 years we have been helping clients change the face of cities with modern 3D digital workflows. Working in city planning, infrastructure planning, master-planning, works planning, we help clients build a better world and overcome archaic development methods. **Our culture** Our mission is to help people make a better world and environments. Our team culture and client approach is highly collaborative and agile. Across our visual artists, modelers, designers producers and development units - the team of experts work together to create amazing technology and visual solutions. We hire for attitude as much as aptitude. Clients love working with us because of our responsive can-do attitude and going above and beyond, as well as our excellent technology. The senior management team work hard to empower our experts to build great work. Atop this great team environment, calmer than a games company and kinder than an engineering corporation, we use modern management structures, tools, and processes to keep things running on track. You’ll love it. **Responsibilities**: - Working on a range of Unreal Engine projects across various industries, from training to transport - Developing tools and plugins in Unreal Engine Blueprint - Working with large and complex 3D scenes in the engine - Working closely with a multi-disciplinary team to deliver exceptional software - Maintaining and updating several existing projects - Producing builds and delivering to clients Qualifications & experience: - Demonstrable capability with Unreal Engine - Graduate degree in game development or related study - Strong experience with Unreal Engine and Blueprint scripting language - Good understanding of 3D mathematics and its use in game programming - Experience working within team - Skilled at developing structured, clear documentation throughout production - Understanding of 3D modelling and texturing - Strong problem-solving and analytical skills - Keen attention to detail - Good communication skills - Great attitude - At least 50% overlap to Australia business hours' time zone Bonus Skills: - Experience with structured 3D and game engine pipelines - Experience with Git, Perforce, Plastic or other version control systems (ideally in conjunction with Unreal Engine projects) - Unity game engine experience - Experience programming in C# or C++ **Salary**: $35,000 - $48,000 per hour Application Question(s): - How many years have you been using Unreal Engine in a professional environment? - Please send link of your current demo reel.